Called by the client, returns the clients rank.
Calls CommandHandler.ParseCommand and provides the players rank along with the command.
This is the function which handles the default Chatted commands, so security is not an issue.
Used to connect a function to the ServerEndpoint under the index of Key.
Finds the appropriate function (listed above or else) and executes it, returning the result.
Starts the ServerEndpoint.
Removes the OnServerInvoke property of the RemoteFunction and sends "DeInit" through the RemoteServerEndpoint.